Sleepy-Does-Games
Hi! I'm Domini, otherwise known as Sleepy. This is my sideblog for my progress in game development. I mostly post updates of what I'm doing, samples of my work, and the occasional experiment.

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Unfinished Business - A short, point-and-click investigation game (available on all desktop platform)

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A weekend later, the short VN I helped work on is done! Available on all desktop platforms here.

This was made for the “Shut Up and Make a Game” game jam hosted by the University of Alberta Video Game Art and Design club. The jam lasted 48 hours and centered around two potential themes: ‘inconvenient mutations’ and ‘indecisive revolution’. 

Unfinished Business is about a penniless, nameless ghost detective and their dog Bleu taking a job from a realty company to clear a house of its hauntings. The house was the site of a double suicide between step-siblings who, according to official story, killed themselves because they felt they couldn’t be together otherwise. However, there are clues that suggest otherwise. The detective has a night to explore the house, talk to the ghosts, find all the clues, and ultimately put together what really happened.

This game includes:

  • Ten to twenty-five minutes gameplay, depending on how fast the player is and how much of the house and alternative choices the player explored.
  • Multiple endings, depending on the player’s final conclusions. 

Though the game lacks a fair bit of polish, we’re still satisfied with how it came out for the time we were given. We might return to it in the future to improve it but can stand on its own. 

For this project, I largely contributed with: all the programming; writing tutorial and Lizzie’s dialogue; and backgrounds.

October 5, 2015 with 27 notes